HW4

Tianyu Shao, cs184-ei
Jason Burmark, cs184-bj

I will follow the specification and try to introduce our project
complete scene

As you can see, we have a sun, lot of stars and a room. Inside the room we have a pool table, a giant, some lights and a painting


hand created objects
we actually created our own pool table, as well as a cue and a cube with one face textured


loaded obj file
we got a giant from a http://people.sc.fsu.edu/~jburkardt/data/obj/obj.html. It seemed to be a interesting one and we colored it purple


textures
we textured the painting and the floor


shiny and dull
the balls are shiny while the lightsources are dull


lights
There are directional lights on the walls, there are also point lights such as the lights in the room and the sun outside the room.


instantiated more than once
the ball is all instantiated more than once, so is the pool cue


turn textures on/off and wireframe
We can turn on and off textures and wireframe modes


We can also move around and have (mostly) accurate physically based animations








We implemented raytracing shadows as a shading effect

Thanks for watching