- Lecture 1: Introduction, Overview and Image Basics

- Lecture 2: Scan Conversion

- Lecture 3: 2D Transformations

- Lecture 4: Transformations and Rotations

- Lecture 5: Projection

- Lecture 6: Clipping and Hidden Surfaces

- Lecture 7: Color

- Lecture 8: Shading

- Lecture 9: Texture and Other Maps

- Lecture 10: Raytracing

- Lecture 11: More Raytracing (No slides)

- Lecture 12: Radiometry

- Lecture 13: Global Illumination

- Lecture 14: Curves and Surfaces

- Lecture 15: Curves and Surfaces
(Guest Lecture by Carlo Sequin)

- Lecture 16: More Curves and Surfaces (Guest Lecture by Carlo Sequin)

- Lecture 17: Introduction to Animation

- Lecture 18: Forward and Inverse Kinematics

- Lecture 19: Motion Capture

- Lecture 20: More Motion Capture

- Lecture 21: Physically Based Animation Intro

- Lecture 22: Nonphotorealistic Rendering

- Lecture 23: Spring and Mass Systems

- Lecture 24: Rigid Body Dynamics

- Lecture 25: Fluid Simulation

- Lecture 26: Modeling w/ Points