;;; Scheme Recursive Art Contest Entry ;;; ;;; Please do not include your name or personal info in this file. ;;; ;;; Title: Will We Smile? ;;; ;;; Description: ;;; (define (draw) ; YOUR CODE HERE (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (pendown) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (define a 10) (define a 122) (penup) (pendown) (circle 100 360) (left 180) (penup) (rt 90) (fd 60) (fd 80) (rt 90) (fd 30) (pendown) (circle 10) (penup) (rt 90) (fd 90) (lt 90) (pendown) (circle 10) (penup) (lt 180) (fd 50) (rt 90) (fd 110) (lt 90) (pendown) (circle 60 180) (hideturtle) (exitonclick)) ; Please leave this last line alone. You may add additional procedures above ; this line. (draw)