ClassPackage: common-graphicsToCDocOverviewCGDocRelNotesIndexPermutedIndex
Allegro CL version 6.2
Unrevised from 6.1

bitmap-pane

A class of window that provides automatic backing-store. When things are drawn on a bitmap-pane, the window stores everything that has been drawn in an unseen memory bitmap (which is similar to a bitmap-stream). When the window is later uncovered, the built-in redisplay-window method for bitmap-panes copies the stored image back to the visible window.

This built-in behavior refreshes the window more quickly than would a non-trivial custom redisplay-window method that redraws everything from scratch. It also allows the application to add to the drawing at any time rather than encapsulating the drawing code into a custom redisplay-window method as usual. (An application should never add a redisplay-window method to a bitmap-pane class.)

The drawback is that significant memory is required for the memory bitmap. Usually it is best to instead use a more general type of window such as a frame-window or non-refreshing-window, unless the quicker redisplay provided by the backing-store is needed.

A special technique for switching a bitmap-pane to a completely new drawing very quickly is described under with-delayed-redraw, with an example.

Typically this class is instantiated indirectly by creating a bitmap-window, whose frame-with-single-child features are recommended when a toolbar or status-bar is to be added to the window. Otherwise, a title-bar and/or border could be added directly to a standalone bitmap-pane if these options are explicitly specified when calling make-window.


Copyright (c) 1998-2002, Franz Inc. Oakland, CA., USA. All rights reserved.
Documentation for Allegro CL version 6.2. This page was not revised from the 6.1 page.
Created 2002.2.26.

ToCDocOverviewCGDocRelNotesIndexPermutedIndex
Allegro CL version 6.2
Unrevised from 6.1