Lectures
Lecture 1: Introduction
Shirley 1, 3.8
Lecture 2: Project Ideas
Lecture 3: Color
Shirley 20 and 21
Lecture 4: Shading
Shirley 9
Lecture :5 2D Transformations
Shirley 6
Lecture :6 3D Transformations
Shirley 6
Lecture :7 Ray Tracing
Shirley 10
Lecture :8 Perspective
Shirley 7
Lecture :9 Rasterization - Triangle Drawing
Lecture :9 Rasterization - Line Drawing
Lecture :10 Clipping and Hidden Surface Removal
Shirley 8
Lecture :11 Texturing
Lecture :12 Surfaces
Lecture :13 Splines and NURBS
Lecture :14a Parametric Surfaces
Lecture :14b More splines
Lecture :14c Tesselation
Lecture :14d Subdivision
Lecture :15 Point Based Methods
Lecture :16 Introduction to Animation
Lecture :17 Kinematics
Lecture :18 Motion Capture
Lecture: 19 More Motion Capture
Lecture: 20 Simulation
Lecture: 21 Spring Mass Systems
Lecture: 22 Rigid Bodies Simulation
Lecture: 23 Radiometry
Lecture: 24 Global Illumination