Midterm review topics. This represents a PARTIAL list of topics that may be covered on the mid-term exam. It's meant to give you a starting point to guide your studying but is by no means complete or authoritative. Good luck! -Bryan Human vision Dynamic range Anatomy Rods Cones (short, medium, long) Color perception Metamers Simultaneous contrast Perceptual difference between colors Spectral distributions Color spaces and gamuts RGB - additive HSV - additive XYZ (CIE) - additive CMYK - subtractive Surface and material properties Diffuse (aka Lambertian) surfaces Specular surfaces Fluorescence Phosphorescence Iridescence Scattering (and sub-surface scattering) Phong illumination model BRDF and Light Fields General graphics Areas of application Medical imaging Video games Films Digital images Types of images raster vector Model representations CSG Polygonal (mesh) Barycentric coordinates Implicit surfaces Linear Transformations 2D Rotation Scale Translation Shear Homogenization 3D Rotation axis-angle exponential maps quaternions Scale Translation Shear Homogenization Perspective Singular-value decomposition Ray tracing Projection Image plane Eye position Rays eye shadow reflected refracted Ray-object intersection Sphere Triangle Distributed ray tracing Anti-aliasing Soft shadows Caustics BSP Trees Construction Traversal Perspective Vanishing points Distortion Projection Clipping planes Polygon clipping algorithm(s) Visibility Z-buffer (aka depth buffering) Painter's algorithm Orthographic projection