For full procedure on how to implement these algorithms, please check this paper:
Here are my images
Impressionist Rendering: Brush Stroke Area = 10 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 40 pixels2
Pointillist Rendering: Brush Stroke Area = 10 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 10 pixels2
Pointillist Rendering: Brush Stroke Area = 10 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α =
Notes: Unsure why there is green where the sky is supposed to be. Probably a problem when downsizing.
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 10 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 10 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 40 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 40 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering
Impressionist Rendering: Brush Stroke Area = 10 pixels2
Pointillist Rendering: Brush Stroke Area = 2 pixels2, Height = 10 pixels, Width = 10 pixels, Std. Dev = 5 pixels, α = 1
Original Image
Impressionist Rendering
Pointillist Rendering