CS194-26 Project 6A

Michael Weymouth (cs194-26-adc)

 

 

In this project, we were able to use a manually-corresponded point set between an image and a defined shape to rectify the image to a particular perspective. Then, we corresponded points between two overlapping images, which allowed for the stitching of multiple images into a single panorama.

 

 

Image Rectification

 

For this part, we used a set of points corresponding an image with a desired shape, such as a square or a piece of printer paper, to warp an image to a desired perspective. This was first done by computing a homography between the selected points and the desired shape, then applying the warp to the input image. Perhaps the most difficult part of this section of the project was determining the bounds of the output image and translating the coordinates appropriately.

 

I present below a few sample inputs and outputs from this part.

 

A piece of art from my apartment, poorly photographed.

 

The same art, correctly rectified to a square!

 

 

A piece of paper, also poorly photographed.

 

So that’s how CamScanner works!

 

 

Mosaics

 

For the next part of the project, we rectified one image into the plane of another, then layered those two images on top of each other to generate a panoramic mosaic. At first, I tried using the correspondence tool from the face morphing project to select my points, however I quickly found the results to be too imprecise for the purposes of homography calculation. By the end, the best method I managed to find was manually locating corresponding pixels using macOS Preview, and then saving those correspondences to a file for use by the program. This is reflected in the code at the bottom of corresponder.py which just manually saves entered points to a file. This method bypasses the correspondence selector entirely but allows for much higher precision, so this additional effort was justified.

 

For blending, the first approach I tried was feathering. This led to a bit of perceived ghosting in the output mosaic, so I tried Laplacian blending. This method didn’t seem to improve the results at all, so I only used alpha-channel feathering in the final results presented below. As it turns out, the real cause of the ghosting was the translational movement of my hand while capturing the photographs, an issue which I resolved by reshooting my scenes. Admittedly a tripod would have made this alignment much easier to do overall, but the final results are quite good nonetheless.

 

I present below a few sample inputs and outputs from this part.

 

The two input images, taken from the base of the Campanile towards The Bay.

 

The generated mosaic.

 

 

Two more input images, taken facing Memorial Glade from Doe Library.

 

The generated mosaic.

 

 

Two more input images, this time of the whiteboard in Supernode.

 

The generated mosaic. Look at all that math!

 

 

Summary

 

I think that the most important thing I learned in this project is that selecting accurate correspondence points is very difficult. Even small inconsistencies or a slightly-imperfect alignment can lead to catastrophic results in mosaic generation, which happened very frequently throughout my completion of this project. As a result, I’m excited to attempt the next part of the project, as I now see the value in automatically generating correspondence points.