The goal is to take the digitized Prokudin-Gorskii glass plate images and automatically produce a color image with as few visual artifacts as possible.
Original size: 3251 3810
Wall time: 20.3 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -5) | (0, -11) |
Level 3 | (0, -10) | (0, -22) |
Level 2 | (0, -19) | (-1, -45) |
Level 1 | (0, -38) | (-1, -90) |
Level 0 (Original scale) | (-1, -77) | (-2, -180) |
Original size: 341 396
Wall time: 2.22 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 0 (Original scale) | (2, -3) | (3, -6) |
Original size: 3209 3714
Wall time: 19.9 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -3) | (0, -7) |
Level 3 | (1, -7) | (1, -14) |
Level 2 | (1, -13) | (2, -29) |
Level 1 | (2, -26) | (4, -57) |
Level 0 (Original scale) | (5, -52) | (7, -114) |
Original size: 3241 3770
Wall time: 19.3 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -5) | (0, -11) |
Level 3 | (0, -10) | (1, -23) |
Level 2 | (1, -21) | (2, -45) |
Level 1 | (2, -42) | (4, -90) |
Level 0 (Original scale) | (3, -83) | (8, -180) |
Original size: 3244 3741
Wall time: 23.6 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (1, -3) | (1, -6) |
Level 3 | (2, -5) | (3, -11) |
Level 2 | (4, -11) | (5, -23) |
Level 1 | (8, -21) | (11, -45) |
Level 0 (Original scale) | (16, -42) | (22, -91) |
Original size: 3209 3702
Wall time: 19.7 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -2) | (1, -7) |
Level 3 | (1, -5) | (2, -15) |
Level 2 | (2, -10) | (4, -29) |
Level 1 | (4, -20) | (8, -58) |
Level 0 (Original scale) | (8, -41) | (17, -117) |
Original size: 3215 3781
Wall time: 27.5 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -5) | (2, -7) |
Level 3 | (2, -7) | (4, -14) |
Level 2 | (6, -13) | (9, -27) |
Level 1 | (11, -26) | (17, -54) |
Level 0 (Original scale) | (22, -53) | (35, -108) |
Original size: 3212 3761
Wall time: 21.6 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -5) | (-1, -8) |
Level 3 | (-1, -11) | (-2, -16) |
Level 2 | (-2, -21) | (-4, -31) |
Level 1 | (-4, -43) | (-8, -63) |
Level 0 (Original scale) | (-7, -85) | (-16, -125) |
Original size: 3238 3741
Wall time: 21.2 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -3) | (0, -9) |
Level 3 | (0, -5) | (0, -18) |
Level 2 | (-1, -10) | (0, -37) |
Level 1 | (-1, -21) | (0, -73) |
Level 0 (Original scale) | (-2, -42) | (-1, -146) |
Original size: 3209 3741
Wall time: 19.4 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -4) | (-1, -6) |
Level 3 | (-1, -7) | (-2, -13) |
Level 2 | (-1, -14) | (-4, -26) |
Level 1 | (-2, -27) | (-7, -51) |
Level 0 (Original scale) | (-4, -54) | (-14, -102) |
Original size: 3270 3819
Wall time: 21.4 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -10) | (-1, -10) |
Level 3 | (-1, -19) | (-2, -21) |
Level 2 | (-2, -38) | (-4, -42) |
Level 1 | (-3, -77) | (-7, -83) |
Level 0 (Original scale) | (-7, -154) | (-14, -166) |
Original size: 341 391
Wall time: 4.07 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 0 (Original scale) | (0, 6) | (1, -9) |
Original size: 3218 3683
Wall time: 22.2 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 4 | (0, -8) | (0, -10) |
Level 3 | (0, -16) | (0, -20) |
Level 2 | (-1, -32) | (0, -39) |
Level 1 | (-1, -64) | (0, -78) |
Level 0 (Original scale) | (-3, -130) | (0, -156) |
Original size: 341 390
Wall time: 6.82 s
Level\Displacement | Green (x,y) | Red (x,y) |
---|---|---|
Level 0 (Original scale) | (-1, -12) | (-1, -12) |
The edge was autofound to be (left,right,top,bottom)=(178,3558,0,3054).
The logic is find out all the blank lines (criterion: more than 90% of the pixels in this line are with values smaller than thresh ~0.1). Then find out the max indexes on the left side and top side, the min indexes on the right side and bottom side of those blank lines correspondently. '... side' is defined by a range of indexes. After finding out those indexes of edges, crop the image.
It works well.
There are several figures with less than ideal alignment. The possible reason is that there are black edges in each channel, and normalized cross-correlation is dominently high when the black edges are aligned between each channel, instead of aligning the real content of figure. Using Sum of Squared Differences (SSD) might be better in this content.