\relax \@writefile{toc}{\contentsline {section}{\numberline {1}Introduction}{1}} \@writefile{toc}{\contentsline {paragraph}{Warning: }{1}} \@writefile{toc}{\contentsline {paragraph}{Support: }{1}} \@writefile{toc}{\contentsline {paragraph}{Hints: }{1}} \@writefile{toc}{\contentsline {section}{\numberline {2}Submitting the Assignment and Logistics}{2}} \@writefile{toc}{\contentsline {section}{\numberline {3}What you need to implement}{2}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.1}Mesh viewer}{2}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.2}Mesh connectivity data structure}{3}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.3}Mesh Decimation}{3}} \@writefile{lof}{\contentsline {figure}{\numberline {1}{\ignorespaces Consider this example, in {\em testpatch.off} Collapsing the edge between v0 and v1 will cause faces X and Y to become degenerate (two vertices will coincide). You should definitely remove X and Y from your model representation. Further, you should try to remove any fins (pairs of mirror-image polygons). In this example, you should try to remove Z and W.}}{4}} \newlabel{fig:edgecollapse}{{1}{4}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.4}Quadric Simplification}{4}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.5}Progressive meshes}{4}} \@writefile{toc}{\contentsline {subsection}{\numberline {3.6}Grading: }{5}} \@writefile{toc}{\contentsline {paragraph}{Acknowledgement: }{5}}