This seminar will be a hands-on and gentle, top-level introduction to the field of computer animation. We will discuss geometric modeling, explicit motion specification, forward and inverse kinematics, spline interpolation, morphing and dynamics, and implement a subset of these topics. Guest speakers will be provided to present their research. Students will be provided with tools to create their own animations easily, with little to no programming. No prior knowledge of programming or mathematics is assumed. The seminar is limited to 16 freshmen and sophomores.
Throughout the seminar, we will be using one of the top-end 3D
animation products for the Macintosh and PC, Infini-D by Specular, Inc.. There will be a
final project beginning near November 1st which will team up 4 or 5 students to produce one
large animation. The animations from the last time this class was taught were a great success!
Class Lecture Schedule
Lecture: Wed. 1-2pm in 606 Soda & Fri. 1-2pm in 405 Soda
Lab: 111 Cory, 24/7 a kool-aid smile.
Course Control# = 24593
Required book: "Digital Character Animation" by George Maestri, New Riders Publishing, IN, 1996
Recommended book: "Making Them Move: Mechanics, Control, and Animation of Articulated Figures" by Norman I. Badler, Brian A. Barsky, and David Zeltzer, Morgan Kaufmann Publishers, Inc. San Francisco, California, 1991.
Recommended reading: "Computer Animation: Algorithms and Techniques" by Rick Parent (parent@cis.ohio-state.edu)
Class Morph MPEG 1Mb 160x120 10fps |
Class Morph Quicktime 6Mb 160x120 10fps Quicktime |
Class Morph MPEG 1Mb 160x120 10fps |
Class Morph Quicktime 5Mb 160x120 10fps |
Class Morph MPEG 1Mb 160x120 10fps |
Class Morph MPEG 1Mb 160x120 10fps |
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