Homework 6

Due by 11:59pm on Thursday, 3/08

Instructions

Download hw06.zip.

Submission: When you are done, submit with python3 ok --submit. You may submit more than once before the deadline; only the final submission will be scored. Check that you have successfully submitted your code on okpy.org. See Lab 0 for more instructions on submitting assignments.

Using Ok: If you have any questions about using Ok, please refer to this guide.

Readings: You might find the following references useful:

Q0: Survey

Before you get started writing code, please fill out the midterm survey.

Important Submission Note

You're not done yet! Add the passphrase you receive at the end of the survey to passphrase at the top of the homework. For example, if the passphrase was CS61A (it isn't 🙂), then the first line of your file should read:

passphrase = 'CS61A'

Instead of:

passphrase = '*** PASSPHRASE HERE ***'

Use Ok to test your code:

python3 ok -q survey

Q1: Next Fibonacci Object

Implement the next method of the Fib class. For this class, the value attribute is a Fibonacci number. The next method returns a Fib instance whose value is the next Fibonacci number. The next method should take only constant time.

Hint: Assign value and previous attributes within next.

class Fib():
    """A Fibonacci number.

    >>> start = Fib()
    >>> start
    0
    >>> start.next()
    1
    >>> start.next().next()
    1
    >>> start.next().next().next()
    2
    >>> start.next().next().next().next()
    3
    >>> start.next().next().next().next().next()
    5
    >>> start.next().next().next().next().next().next()
    8
    >>> start.next().next().next().next().next().next() # Ensure start isn't changed
    8
    """

    def __init__(self, value=0):
        self.value = value

    def next(self):
        "*** YOUR CODE HERE ***"

    def __repr__(self):
        return str(self.value)

Use Ok to test your code:

python3 ok -q Fib

Q2: Vending Machine

Create a class called VendingMachine that represents a vending machine for some product. A VendingMachine object returns strings describing its interactions. See the doctest below for examples:

class VendingMachine:
    """A vending machine that vends some product for some price.

    >>> v = VendingMachine('candy', 10)
    >>> v.vend()
    'Machine is out of stock.'
    >>> v.deposit(15)
    'Machine is out of stock. Here is your $15.'
    >>> v.restock(2)
    'Current candy stock: 2'
    >>> v.vend()
    'You must deposit $10 more.'
    >>> v.deposit(7)
    'Current balance: $7'
    >>> v.vend()
    'You must deposit $3 more.'
    >>> v.deposit(5)
    'Current balance: $12'
    >>> v.vend()
    'Here is your candy and $2 change.'
    >>> v.deposit(10)
    'Current balance: $10'
    >>> v.vend()
    'Here is your candy.'
    >>> v.deposit(15)
    'Machine is out of stock. Here is your $15.'

    >>> w = VendingMachine('soda', 2)
    >>> w.restock(3)
    'Current soda stock: 3'
    >>> w.restock(3)
    'Current soda stock: 6'
    >>> w.deposit(2)
    'Current balance: $2'
    >>> w.vend()
    'Here is your soda.'
    """
    "*** YOUR CODE HERE ***"

You may find Python string formatting syntax useful. A quick example:

>>> ten, twenty, thirty = 10, 'twenty', [30]
>>> '{0} plus {1} is {2}'.format(ten, twenty, thirty)
'10 plus twenty is [30]'

Use Ok to test your code:

python3 ok -q VendingMachine